The role is to support the Producer in the technical development of quality products using internal development teams, from initial design to final commercial mastering, within agreed schedules and costs.
Main duties and responsibilities:
Management
• Lead the day to day management of the programming team.
• Regular appraisal, review and objective setting for programming team.
• Ensure good communication & coordination between the programming and other parts of the team (art, level design, design, production)
• Recommend training requirements for own programming team.
• Assist with recruitment and selection of staff for own team.
• Liaise with external service providers as required.
Scheduling
• Prepare task schedules for programming team in conjunction with Programmers, other Leads, Producers and Project Planning Manager.
• Monitor and progress tasks schedules for programming team in conjunction with Producer & Project Planning manager as appropriate.
• Identify and review task risks, recommend and help implement mitigation and contingencies.
Technical Design
• Responsible for production of technical specifications (Technical Design) based on the game design document for the project.
• Be involved in the design process, offering advice & information from a technical perspective.
• Liaise with QA and compatibility departments & aid in testing plan.
Procedures and Standards
• Ensure good coding standards are set and achieved across the team.
Experience:
• Minimum of 3years games experience with familiarity with development processes and low level programming
• Management and project planning experience
• Experience of building business relations